Respite
Respite

Personal project

3ds Max, zbrush, Substance painter, Vray

Robot
Robot
Spring 01
Spring 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Spring 02
Spring 02

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 01
Autumn 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Summer 01
Summer 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 02
Autumn 02

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 03
Autumn 03

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Spring 03
Spring 03

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 04
Autumn 04

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Idun clay
Idun clay

Environment layout, modeling and lighting

Idun color
Idun color

Environment layout, modeling, and lighting

Makeshift cannon
Makeshift cannon

1st place Gnomon Workshop "Siege Weapon" challenge. 

Respite
Robot
Spring 01
Spring 02
Autumn 01
Summer 01
Autumn 02
Autumn 03
Spring 03
Autumn 04
Idun clay
Idun color
Makeshift cannon
Respite

Personal project

3ds Max, zbrush, Substance painter, Vray

Robot
Spring 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Spring 02

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Summer 01

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 02

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 03

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Spring 03

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Autumn 04

I got to play art-director for a series of seasonal promo-videos for Norway, currently showcased in Norwegian airports. 

Primary roles: lighting, shading and rendering

Idun clay

Environment layout, modeling and lighting

Idun color

Environment layout, modeling, and lighting

Makeshift cannon

1st place Gnomon Workshop "Siege Weapon" challenge. 

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